godot/modules/openxr/extensions/platform
David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 2024-09-19 09:05:32 -05:00
..
openxr_android_extension.cpp Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_android_extension.h Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_opengl_extension.cpp Expose a function to create textures from a native handle in the compatibility renderer 2024-09-19 09:05:32 -05:00
openxr_opengl_extension.h OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
openxr_vulkan_extension.cpp OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_vulkan_extension.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00