107 lines
3.7 KiB
C++
107 lines
3.7 KiB
C++
/*************************************************************************/
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/* cp_loader_s3m.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CP_LOADER_S3M_H
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#define CP_LOADER_S3M_H
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#include "cp_loader.h"
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/**
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*@author Juan Linietsky
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*/
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/******************************
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loader_s3m.h
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----------
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Scream Tracker Module CPLoader!
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It lacks support for
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individual sample loading
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and reorganizing the columns.
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********************************/
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class CPLoader_S3M : public CPLoader {
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struct S3M_Header {
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char songname[28];
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uint8_t t1a;
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uint8_t type;
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uint8_t unused1[2];
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uint16_t ordnum;
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uint16_t insnum;
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uint16_t patnum;
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uint16_t flags;
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uint16_t tracker;
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uint16_t fileformat;
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char scrm[5];
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uint8_t mastervol;
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uint8_t initspeed;
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uint8_t inittempo;
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uint8_t mastermult;
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uint8_t ultraclick;
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uint8_t pantable;
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uint8_t unused2[8];
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uint16_t special;
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uint8_t channels[32];
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uint8_t pannings[32];
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uint8_t orderlist[300];
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};
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int sample_parapointers[CPSong::MAX_SAMPLES];
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int pattern_parapointers[CPSong::MAX_PATTERNS];
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Error load_header();
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void set_header();
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Error load_sample(CPSample *p_sample);
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Error load_pattern(CPPattern *p_pattern);
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Error load_patterns();
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Error load_samples();
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S3M_Header header;
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int sample_count;
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int pattern_count;
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CPFileAccessWrapper *file;
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CPSong *song;
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public:
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bool can_load_song() { return true; }
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bool can_load_sample() { return false; }
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bool can_load_instrument() { return false; }
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Error load_song(const char *p_file, CPSong *p_song, bool p_sampleset);
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Error load_sample(const char *p_file, CPSample *p_sample);
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Error load_instrument(const char *p_file, CPSong *p_song, int p_instr_idx);
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CPLoader_S3M(CPFileAccessWrapper *p_file);
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~CPLoader_S3M();
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};
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#endif
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