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It used to be used for Android and iOS to specify platform-specific project settings overrides, but we now have feature tags for that. |
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.. | ||
tests | ||
SCsub | ||
app_icon.png | ||
default_controller_mappings.h | ||
gamecontrollerdb.txt | ||
gamecontrollerdb_204.txt | ||
gamecontrollerdb_205.txt | ||
godotcontrollerdb.txt | ||
input_default.cpp | ||
input_default.h | ||
main.cpp | ||
main.h | ||
main_builders.py | ||
performance.cpp | ||
performance.h | ||
splash.png | ||
splash_editor.png | ||
timer_sync.cpp | ||
timer_sync.h |