godot/scene
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
2d Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
3d Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
animation Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debugger Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gui Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
main Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@ 2022-01-04 10:08:32 +01:00
resources Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
property_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00