godot/modules/openxr
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
..
action_map Fix unnamed arguments in XML docs 2022-07-26 20:42:38 +02:00
doc_classes Fix unnamed arguments in XML docs 2022-07-26 20:42:38 +02:00
editor Remove Signal connect binds 2022-07-29 16:26:13 +02:00
extensions Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub Improve `linuxbsd` headless building, cleanup build scripts 2022-07-20 19:48:35 +02:00
config.py Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
openxr_api.cpp Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00
openxr_api.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
openxr_interface.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
openxr_interface.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
openxr_util.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
openxr_util.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00