godot/tests
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
..
core [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
data Tests: Improve coverage for `File::get_csv_line()` 2021-08-04 11:53:21 +02:00
scene Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
servers Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
test_macros.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
test_main.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00