godot/tests/core
Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
..
io Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
math Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
object [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
string Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
templates Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
threads Implement a Worker ThreadPool 2022-07-22 11:46:48 +02:00
variant Merge pull request #56337 from cdemirer/fix-array-dictionary-id 2022-01-23 00:46:53 +01:00
test_crypto.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_hashing_context.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_time.h Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00