This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
ba3c47c696
godot
/
modules
History
Juan Linietsky
b83350f4b2
Added constants from types in code completion, somehow this was never added.
...
Stuff like Label.ALIGN_CENTER or Mesh.PRIMITIVE_TRIANGLES did not complete..
2016-09-11 12:20:28 -03:00
..
cscript
Fix cscript module syntax errors for MSVC compiler
2016-06-26 14:19:46 -03:00
enet
Patch thirdy-party libraries to build for WinRT
2016-09-03 19:46:26 -03:00
gdscript
Added constants from types in code completion, somehow this was never added.
2016-09-11 12:20:28 -03:00
gridmap
Improve/fix GridMap editor
2016-08-21 03:41:19 +02:00
ik
Removed unused variables (first pass)
2016-07-07 23:15:03 +02:00
visual_script
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
2016-09-11 10:05:46 -03:00
register_module_types.h
Add missing license headers in our source files (
#5255
)
2016-06-18 14:46:12 +02:00
SCsub
Remove trailing spaces
2016-04-02 20:26:12 +02:00