137 lines
4.6 KiB
C++
137 lines
4.6 KiB
C++
/*************************************************************************/
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/* net_socket_android.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "net_socket_android.h"
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#include "thread_jandroid.h"
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jobject NetSocketAndroid::net_utils = 0;
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jclass NetSocketAndroid::cls = 0;
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jmethodID NetSocketAndroid::_multicast_lock_acquire = 0;
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jmethodID NetSocketAndroid::_multicast_lock_release = 0;
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void NetSocketAndroid::setup(jobject p_net_utils) {
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JNIEnv *env = get_jni_env();
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net_utils = env->NewGlobalRef(p_net_utils);
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jclass c = env->GetObjectClass(net_utils);
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cls = (jclass)env->NewGlobalRef(c);
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_multicast_lock_acquire = env->GetMethodID(cls, "multicastLockAcquire", "()V");
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_multicast_lock_release = env->GetMethodID(cls, "multicastLockRelease", "()V");
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}
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void NetSocketAndroid::multicast_lock_acquire() {
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if (_multicast_lock_acquire) {
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(net_utils, _multicast_lock_acquire);
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}
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}
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void NetSocketAndroid::multicast_lock_release() {
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if (_multicast_lock_release) {
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(net_utils, _multicast_lock_release);
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}
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}
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NetSocket *NetSocketAndroid::_create_func() {
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return memnew(NetSocketAndroid);
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}
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void NetSocketAndroid::make_default() {
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_create = _create_func;
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}
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NetSocketAndroid::NetSocketAndroid() :
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wants_broadcast(false),
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multicast_groups(0) {
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}
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NetSocketAndroid::~NetSocketAndroid() {
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close();
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}
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void NetSocketAndroid::close() {
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NetSocketPosix::close();
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if (wants_broadcast)
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multicast_lock_release();
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if (multicast_groups)
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multicast_lock_release();
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wants_broadcast = false;
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multicast_groups = 0;
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}
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Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) {
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Error err = NetSocketPosix::set_broadcasting_enabled(p_enabled);
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if (err != OK)
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return err;
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if (p_enabled != wants_broadcast) {
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if (p_enabled) {
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multicast_lock_acquire();
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} else {
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multicast_lock_release();
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}
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wants_broadcast = p_enabled;
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}
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return OK;
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}
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Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
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Error err = NetSocketPosix::join_multicast_group(p_multi_address, p_if_name);
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if (err != OK)
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return err;
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if (!multicast_groups)
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multicast_lock_acquire();
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multicast_groups++;
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return OK;
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}
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Error NetSocketAndroid::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
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Error err = NetSocketPosix::leave_multicast_group(p_multi_address, p_if_name);
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if (err != OK)
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return err;
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ERR_FAIL_COND_V(multicast_groups == 0, ERR_BUG);
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multicast_groups--;
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if (!multicast_groups)
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multicast_lock_release();
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return OK;
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}
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