godot/demos/misc/window_management/engine.cfg
hurikhan 94d94a0855 * fix compilation without scons experimental_wm_api=yes
* Extended the demo with an addional MouseGrab Test
2015-01-22 01:14:50 +09:00

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INI

[application]
name="window_management"
main_scene="res://window_management.scn"
icon="icon.png"
[display]
fullscreen=false
resizable=true
width=800
height=600
[input]
move_forward=[key(W)]
move_backwards=[key(S)]
move_left=[key(A)]
move_right=[key(D)]