godot/modules/hdr
Rémi Verschelde 46ef52162e Color: Rename `to_srgb`/`to_linear` to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
image_loader_hdr.cpp Color: Rename `to_srgb`/`to_linear` to include base color space 2022-04-13 11:45:52 +02:00
image_loader_hdr.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00