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ba90778f1c
godot
/
servers
/
audio
/
effects
History
bruvzg
f851c4aa33
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
..
SCsub
…
audio_effect_amplify.cpp
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audio_effect_amplify.h
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audio_effect_capture.cpp
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audio_effect_capture.h
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audio_effect_chorus.cpp
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audio_effect_chorus.h
…
audio_effect_compressor.cpp
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audio_effect_compressor.h
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audio_effect_delay.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio_effect_delay.h
…
audio_effect_distortion.cpp
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audio_effect_distortion.h
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audio_effect_eq.cpp
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audio_effect_eq.h
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audio_effect_filter.cpp
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audio_effect_filter.h
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audio_effect_limiter.cpp
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audio_effect_limiter.h
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audio_effect_panner.cpp
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audio_effect_panner.h
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audio_effect_phaser.cpp
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audio_effect_phaser.h
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audio_effect_pitch_shift.cpp
Revert "PitchShift effect quality and performance tweaks for different pitch scale values"
2022-03-02 00:11:33 +01:00
audio_effect_pitch_shift.h
Revert "PitchShift effect quality and performance tweaks for different pitch scale values"
2022-03-02 00:11:33 +01:00
audio_effect_record.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
audio_effect_record.h
Remove last editor code dependencies in template build
2022-03-28 21:13:01 +02:00
audio_effect_reverb.cpp
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audio_effect_reverb.h
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audio_effect_spectrum_analyzer.cpp
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audio_effect_spectrum_analyzer.h
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audio_effect_stereo_enhance.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio_effect_stereo_enhance.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
audio_stream_generator.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
audio_stream_generator.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
eq.cpp
…
eq.h
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reverb.cpp
…
reverb.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00