godot/scene
Aaron Franke c399424db9
Move 3D-only resources to their own folder
2024-02-26 05:23:04 -06:00
..
2d Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
3d Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
animation Merge pull request #84906 from /fix-some-defvals 2024-02-23 11:29:22 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #88615 from Rindbee/add-h_separation-between-icons-in-CheckButton-and-CheckBox 2024-02-26 10:48:54 +01:00
main Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
resources Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
theme Merge pull request #84763 from KoBeWi/all-knowing_theme_editor 2024-02-13 17:23:07 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00