godot/editor/themes
Hugo Locurcio 1e8526659c
Add minimum width/height to dialog buttons
This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.

This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
..
SCsub Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
editor_color_map.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_color_map.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_fonts.cpp Replace empty list dialog with an integrated panel 2024-01-30 17:52:25 +01:00
editor_fonts.h
editor_icons.cpp Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_icons.h Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_scale.cpp
editor_scale.h
editor_theme.cpp
editor_theme.h Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_theme_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
editor_theme_manager.cpp Add minimum width/height to dialog buttons 2024-04-17 23:48:05 +02:00
editor_theme_manager.h Add minimum width/height to dialog buttons 2024-04-17 23:48:05 +02:00