godot/thirdparty/libwebsockets/event-libs/poll/poll.c

43 lines
1.4 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2018 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* This is included from core/private.h if LWS_ROLE_WS
*/
#include <core/private.h>
struct lws_event_loop_ops event_loop_ops_poll = {
/* name */ "poll",
/* init_context */ NULL,
/* destroy_context1 */ NULL,
/* destroy_context2 */ NULL,
/* init_vhost_listen_wsi */ NULL,
/* init_pt */ NULL,
/* wsi_logical_close */ NULL,
/* check_client_connect_ok */ NULL,
/* close_handle_manually */ NULL,
/* accept */ NULL,
/* io */ NULL,
/* run */ NULL,
/* destroy_pt */ NULL,
/* destroy wsi */ NULL,
/* periodic_events_available */ 1,
};