godot/platform
volzhs bbf08a48df fix unexpected char: '\' error on windows
error occurred when register additional directory for android module on windows.

### config.py ###
```
def can_build(plat):
 return plat=="android"

def configure(env):
 if (env['platform'] == 'android'):
  env.android_add_res_dir("android/res")
```

(cherry picked from commit 5eb14d3af0)
2016-06-04 22:20:02 +02:00
..
android fix unexpected char: '\' error on windows 2016-06-04 22:20:02 +02:00
bb10 Move export GUI debug toggle to export settings window 2016-04-29 07:43:23 +02:00
haiku remove trailing whitespace 2016-04-02 22:03:48 +02:00
iphone Remove trailing spaces 2016-04-02 22:19:40 +02:00
isim Remove trailing spaces 2016-04-02 22:19:40 +02:00
javascript Move export GUI debug toggle to export settings window 2016-04-29 07:43:23 +02:00
osx Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-06-04 22:20:02 +02:00
server Remove trailing spaces 2016-04-02 22:19:40 +02:00
windows Fix windows 64-bits build. 2016-05-06 11:12:31 +02:00
winrt Remove trailing spaces 2016-04-02 22:19:40 +02:00
x11 x11: Flush the X output buffer after changing mouse mode 2016-04-27 08:48:23 +02:00