godot/demos/2d/kinematic_char/colworld.gd

19 lines
282 B
GDScript

extends Node2D
#member variables here, example:
#var a=2
#var b="textvar"
func _ready():
#Initalization here
pass
func _on_princess_body_enter( body ):
#the name of this editor-generated callback is unfortunate
if (body.get_name()=="player"):
get_node("youwin").show()