godot/core
ISylvox 0413d85add vsnc --> vsync
(cherry picked from commit b5c383fd61)
2016-11-15 08:34:43 +01:00
..
bind vsnc --> vsync 2016-11-15 08:34:43 +01:00
helper
io style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
math Some missing License notice has been added 2016-11-15 08:34:16 +01:00
os vsnc --> vsync 2016-11-15 08:34:43 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
allocators.h
array.cpp Array has(var value) function 2016-07-07 11:40:38 +02:00
array.h Array has(var value) function 2016-07-07 11:40:38 +02:00
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp
dictionary.h
dvector.cpp
dvector.h
error_list.h Fix wrong number for ERR_* on comment 2016-11-15 08:29:09 +01:00
error_macros.cpp
error_macros.h
event_queue.cpp Fix style bug in event queue 2016-06-28 08:00:33 +02:00
event_queue.h
func_ref.cpp Revert documentation of return type for FuncRef::call_func from b80c42e 2016-08-08 17:49:30 +02:00
func_ref.h
global_constants.cpp
global_constants.h
globals.cpp Properly handle absolute paths in Globals::localize_path 2016-10-17 20:49:12 +02:00
globals.h Added add_property_info function to Globals and EditorSettings classes 2016-09-01 08:40:49 +02:00
hash_map.h
hashfuncs.h Fixes hash float negative 0 problem 2016-10-17 20:48:15 +02:00
hq2x.cpp Fixed HQ2x compiler warnings 2016-07-05 16:52:31 +02:00
hq2x.h
image.cpp
image.h
image_quantize.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
input_map.cpp Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
input_map.h Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
int_types.h
list.h
make_binders.py style: Fix PEP8 blank lines issues in Python files 2016-11-02 22:29:36 +01:00
map.h
message_queue.cpp fix bug in reporting of message queue size 2016-06-27 19:07:58 -03:00
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
object.cpp Throw error when trying to emit a non-existing signal. 2016-10-09 17:22:08 +02:00
object.h
object_type_db.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
object_type_db.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_db.cpp Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_db.h Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_remap.cpp Do a second stage remap, so it considers translation first, atlas second, closes #5147 2016-06-29 10:18:46 -03:00
path_remap.h
pool_allocator.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
pool_allocator.h
print_string.cpp
print_string.h
profile_clock.cpp
profile_clock.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Added a generic AStar implementation to Godot. 2016-10-18 18:35:44 +02:00
register_core_types.h
resource.cpp Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
resource.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Improve debug focus behavior 2016-10-09 17:29:59 +02:00
script_debugger_remote.h
script_language.cpp
script_language.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp
string_db.h
translation.cpp Fix locale for macOS-style locales 2016-10-31 00:04:39 +01:00
translation.h
typedefs.h Cleaner way to enable ptrcall 2016-06-26 11:59:25 -03:00
ucaps.h
undo_redo.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
undo_redo.h Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
ustring.cpp Fix typo for word_wrap 2016-10-09 17:23:58 +02:00
ustring.h Fix typo for word_wrap 2016-10-09 17:23:58 +02:00
variant.cpp fixes #6331, Variant::can_convert 2016-10-09 17:34:00 +02:00
variant.h
variant_call.cpp Vector3: added angle_to(Vector3 other) 2016-10-09 17:33:36 +02:00
variant_construct_string.cpp
variant_op.cpp fix string iterator 2016-09-01 08:44:30 +02:00
variant_parser.cpp Properly encode InputEvent of type NONE. Fix #5987 2016-10-09 17:29:27 +02:00
variant_parser.h
vector.h
vmap.h
vset.h