godot/modules/gdnative
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
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gdnative Allow booleanization of all types 2017-09-19 18:55:31 +02:00
include [GDNative] added API struct wrapper generator 2017-10-03 23:26:39 +02:00
nativescript Enhance iOS export 2017-09-26 00:18:08 +07:00
SCsub Merge pull request #11806 from touilleMan/gdnative-version-field 2017-10-04 11:57:53 +02:00
config.py Fix GDNative API generator after changes to MethodBind 2017-08-30 10:45:10 +07:00
gd_native_library_editor.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
gd_native_library_editor.h Apply clang-format again to recent changes 2017-09-16 19:48:45 +02:00
gdnative.cpp [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
gdnative.h [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
gdnative_api.json [GDNative] added API struct wrapper generator 2017-10-03 23:26:39 +02:00
register_types.cpp Apply clang-format again to recent changes 2017-09-16 19:48:45 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00