godot/thirdparty/etc2comp/EtcConfig.h

68 lines
1.4 KiB
C++

/*
* Copyright 2015 The Etc2Comp Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#ifdef _WIN32
#define ETC_WINDOWS (1)
#else
#define ETC_WINDOWS (0)
#endif
#if __APPLE__
#define ETC_OSX (1)
#else
#define ETC_OSX (0)
#endif
#if __unix__
#define ETC_UNIX (1)
#else
#define ETC_UNIX (0)
#endif
// short names for common types
#include <stdint.h>
typedef int8_t i8;
typedef int16_t i16;
typedef int32_t i32;
typedef int64_t i64;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef float f32;
typedef double f64;
// Keep asserts enabled in release builds during development
#undef NDEBUG
// 0=disable. stb_image can be used if you need to compress
//other image formats like jpg
#define USE_STB_IMAGE_LOAD 0
#if ETC_WINDOWS
#include <sdkddkver.h>
#define _CRT_SECURE_NO_WARNINGS (1)
#include <tchar.h>
#endif
#include <stdio.h>