godot/modules/gdscript/language_server
Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
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gdscript_extend_parser.cpp Fix static functions loop using class' functions 2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
gdscript_language_protocol.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
gdscript_language_protocol.h Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
gdscript_language_server.cpp Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
gdscript_language_server.h Allow enable/disable threading for LSP server 2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp Fix hover symbol content position 2020-02-12 17:59:20 +08:00
gdscript_text_document.h GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
gdscript_workspace.cpp GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
gdscript_workspace.h GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
lsp.hpp Remove completion triggers for ',' and '(' which may conflict with signature helper 2020-01-11 23:51:25 +08:00