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SCsub
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
canvas_layer.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
canvas_layer.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
instance_placeholder.cpp
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-fixes and more fixes to new scene system, seems stable now..
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2015-10-16 19:11:23 -03:00 |
instance_placeholder.h
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-fixes and more fixes to new scene system, seems stable now..
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2015-10-16 19:11:23 -03:00 |
misc.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
misc.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
node.cpp
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Merge pull request #2556 from volzhs/fix_miss_bind_findnode
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2015-10-17 10:02:43 -03:00 |
node.h
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-fixes and more fixes to new scene system, seems stable now..
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2015-10-16 19:11:23 -03:00 |
resource_preloader.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
resource_preloader.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
scene_main_loop.cpp
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
scene_main_loop.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
scene_singleton.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
scene_singleton.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
timer.cpp
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Update documentation for TileSet and Timer
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2015-09-25 20:45:00 +02:00 |
timer.h
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- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
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2015-05-10 10:00:26 -04:00 |
viewport.cpp
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fixed stupid bug caused by accidentally removed line before commit
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2015-09-20 17:29:36 -03:00 |
viewport.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |