godot/core/string
Rémi Verschelde 5341e6010e
Allow dehardcoding documentation branch and URL in docs links
This makes it possible to change the branch of the documentation that
URLs are pointing to without having to modify all class reference
files.

In the XML class reference, the `$DOCS_URL` placeholder should be used,
and will be replaced automatically in the editor and when generating
the RST class reference.

The documentation branch string is set in `version.py`.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-11-15 13:02:21 +01:00
..
SCsub
node_path.cpp Optimize NodePath update when renaming or deleting nodes in the editor 2021-07-09 11:42:39 -07:00
node_path.h
optimized_translation.cpp Fix specific warnings issues by Clang 2021-10-14 14:14:26 -07:00
optimized_translation.h
print_string.cpp Change print_line() to use any number of Variants 2021-10-07 16:28:22 +02:00
print_string.h Change print_line() to use any number of Variants 2021-10-07 16:28:22 +02:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
string_name.h Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
translation.cpp Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 2021-11-03 23:06:17 +01:00
translation.h Implement override of get_message and get_plural_message 2021-09-29 14:19:14 +03:00
translation_po.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
translation_po.h
ucaps.h
ustring.cpp Allow dehardcoding documentation branch and URL in docs links 2021-11-15 13:02:21 +01:00
ustring.h CharProxy: Add copy constructor 2021-09-30 23:06:40 +02:00