783 lines
23 KiB
C++
783 lines
23 KiB
C++
/*************************************************************************/
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/* java_godot_lib_jni.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "java_godot_lib_jni.h"
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#include "java_godot_io_wrapper.h"
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#include "java_godot_wrapper.h"
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#include "android/asset_manager_jni.h"
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#include "api/java_class_wrapper.h"
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#include "audio_driver_jandroid.h"
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#include "core/engine.h"
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#include "core/os/keyboard.h"
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#include "core/project_settings.h"
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#include "dir_access_jandroid.h"
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#include "file_access_android.h"
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#include "file_access_jandroid.h"
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#include "jni_utils.h"
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#include "main/input_default.h"
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#include "main/main.h"
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#include "net_socket_android.h"
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#include "os_android.h"
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#include "string_android.h"
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#include "thread_jandroid.h"
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#include <unistd.h>
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static JavaClassWrapper *java_class_wrapper = NULL;
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static OS_Android *os_android = NULL;
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static GodotJavaWrapper *godot_java = NULL;
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static GodotIOJavaWrapper *godot_io_java = NULL;
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static bool initialized = false;
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static int step = 0;
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static Size2 new_size;
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static Vector3 accelerometer;
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static Vector3 gravity;
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static Vector3 magnetometer;
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static Vector3 gyroscope;
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/*
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* Android Key codes.
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*/
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enum {
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AKEYCODE_UNKNOWN = 0,
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AKEYCODE_SOFT_LEFT = 1,
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AKEYCODE_SOFT_RIGHT = 2,
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AKEYCODE_HOME = 3,
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AKEYCODE_BACK = 4,
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AKEYCODE_CALL = 5,
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AKEYCODE_ENDCALL = 6,
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AKEYCODE_0 = 7,
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AKEYCODE_1 = 8,
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AKEYCODE_2 = 9,
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AKEYCODE_3 = 10,
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AKEYCODE_4 = 11,
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AKEYCODE_5 = 12,
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AKEYCODE_6 = 13,
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AKEYCODE_7 = 14,
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AKEYCODE_8 = 15,
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AKEYCODE_9 = 16,
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AKEYCODE_STAR = 17,
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AKEYCODE_POUND = 18,
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AKEYCODE_DPAD_UP = 19,
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AKEYCODE_DPAD_DOWN = 20,
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AKEYCODE_DPAD_LEFT = 21,
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AKEYCODE_DPAD_RIGHT = 22,
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AKEYCODE_DPAD_CENTER = 23,
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AKEYCODE_VOLUME_UP = 24,
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AKEYCODE_VOLUME_DOWN = 25,
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AKEYCODE_POWER = 26,
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AKEYCODE_CAMERA = 27,
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AKEYCODE_CLEAR = 28,
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AKEYCODE_A = 29,
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AKEYCODE_B = 30,
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AKEYCODE_C = 31,
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AKEYCODE_D = 32,
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AKEYCODE_E = 33,
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AKEYCODE_F = 34,
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AKEYCODE_G = 35,
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AKEYCODE_H = 36,
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AKEYCODE_I = 37,
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AKEYCODE_J = 38,
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AKEYCODE_K = 39,
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AKEYCODE_L = 40,
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AKEYCODE_M = 41,
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AKEYCODE_N = 42,
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AKEYCODE_O = 43,
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AKEYCODE_P = 44,
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AKEYCODE_Q = 45,
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AKEYCODE_R = 46,
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AKEYCODE_S = 47,
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AKEYCODE_T = 48,
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AKEYCODE_U = 49,
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AKEYCODE_V = 50,
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AKEYCODE_W = 51,
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AKEYCODE_X = 52,
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AKEYCODE_Y = 53,
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AKEYCODE_Z = 54,
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AKEYCODE_COMMA = 55,
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AKEYCODE_PERIOD = 56,
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AKEYCODE_ALT_LEFT = 57,
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AKEYCODE_ALT_RIGHT = 58,
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AKEYCODE_SHIFT_LEFT = 59,
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AKEYCODE_SHIFT_RIGHT = 60,
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AKEYCODE_TAB = 61,
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AKEYCODE_SPACE = 62,
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AKEYCODE_SYM = 63,
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AKEYCODE_EXPLORER = 64,
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AKEYCODE_ENVELOPE = 65,
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AKEYCODE_ENTER = 66,
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AKEYCODE_DEL = 67,
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AKEYCODE_GRAVE = 68,
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AKEYCODE_MINUS = 69,
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AKEYCODE_EQUALS = 70,
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AKEYCODE_LEFT_BRACKET = 71,
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AKEYCODE_RIGHT_BRACKET = 72,
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AKEYCODE_BACKSLASH = 73,
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AKEYCODE_SEMICOLON = 74,
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AKEYCODE_APOSTROPHE = 75,
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AKEYCODE_SLASH = 76,
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AKEYCODE_AT = 77,
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AKEYCODE_NUM = 78,
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AKEYCODE_HEADSETHOOK = 79,
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AKEYCODE_FOCUS = 80, // *Camera* focus
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AKEYCODE_PLUS = 81,
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AKEYCODE_MENU = 82,
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AKEYCODE_NOTIFICATION = 83,
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AKEYCODE_SEARCH = 84,
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AKEYCODE_MEDIA_PLAY_PAUSE = 85,
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AKEYCODE_MEDIA_STOP = 86,
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AKEYCODE_MEDIA_NEXT = 87,
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AKEYCODE_MEDIA_PREVIOUS = 88,
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AKEYCODE_MEDIA_REWIND = 89,
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AKEYCODE_MEDIA_FAST_FORWARD = 90,
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AKEYCODE_MUTE = 91,
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AKEYCODE_PAGE_UP = 92,
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AKEYCODE_PAGE_DOWN = 93,
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AKEYCODE_PICTSYMBOLS = 94,
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AKEYCODE_SWITCH_CHARSET = 95,
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AKEYCODE_BUTTON_A = 96,
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AKEYCODE_BUTTON_B = 97,
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AKEYCODE_BUTTON_C = 98,
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AKEYCODE_BUTTON_X = 99,
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AKEYCODE_BUTTON_Y = 100,
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AKEYCODE_BUTTON_Z = 101,
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AKEYCODE_BUTTON_L1 = 102,
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AKEYCODE_BUTTON_R1 = 103,
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AKEYCODE_BUTTON_L2 = 104,
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AKEYCODE_BUTTON_R2 = 105,
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AKEYCODE_BUTTON_THUMBL = 106,
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AKEYCODE_BUTTON_THUMBR = 107,
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AKEYCODE_BUTTON_START = 108,
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AKEYCODE_BUTTON_SELECT = 109,
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AKEYCODE_BUTTON_MODE = 110,
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// NOTE: If you add a new keycode here you must also add it to several other files.
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// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
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};
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struct _WinTranslatePair {
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unsigned int keysym;
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unsigned int keycode;
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};
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static _WinTranslatePair _ak_to_keycode[] = {
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{ KEY_TAB, AKEYCODE_TAB },
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{ KEY_ENTER, AKEYCODE_ENTER },
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{ KEY_SHIFT, AKEYCODE_SHIFT_LEFT },
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{ KEY_SHIFT, AKEYCODE_SHIFT_RIGHT },
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{ KEY_ALT, AKEYCODE_ALT_LEFT },
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{ KEY_ALT, AKEYCODE_ALT_RIGHT },
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{ KEY_MENU, AKEYCODE_MENU },
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{ KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
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{ KEY_ESCAPE, AKEYCODE_BACK },
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{ KEY_SPACE, AKEYCODE_SPACE },
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{ KEY_PAGEUP, AKEYCODE_PAGE_UP },
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{ KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN },
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{ KEY_HOME, AKEYCODE_HOME }, //(0x24)
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{ KEY_LEFT, AKEYCODE_DPAD_LEFT },
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{ KEY_UP, AKEYCODE_DPAD_UP },
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{ KEY_RIGHT, AKEYCODE_DPAD_RIGHT },
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{ KEY_DOWN, AKEYCODE_DPAD_DOWN },
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{ KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER },
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{ KEY_BACKSPACE, AKEYCODE_DEL },
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{ KEY_0, AKEYCODE_0 }, ////0 key
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{ KEY_1, AKEYCODE_1 }, ////1 key
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{ KEY_2, AKEYCODE_2 }, ////2 key
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{ KEY_3, AKEYCODE_3 }, ////3 key
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{ KEY_4, AKEYCODE_4 }, ////4 key
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{ KEY_5, AKEYCODE_5 }, ////5 key
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{ KEY_6, AKEYCODE_6 }, ////6 key
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{ KEY_7, AKEYCODE_7 }, ////7 key
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{ KEY_8, AKEYCODE_8 }, ////8 key
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{ KEY_9, AKEYCODE_9 }, ////9 key
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{ KEY_A, AKEYCODE_A }, ////A key
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{ KEY_B, AKEYCODE_B }, ////B key
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{ KEY_C, AKEYCODE_C }, ////C key
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{ KEY_D, AKEYCODE_D }, ////D key
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{ KEY_E, AKEYCODE_E }, ////E key
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{ KEY_F, AKEYCODE_F }, ////F key
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{ KEY_G, AKEYCODE_G }, ////G key
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{ KEY_H, AKEYCODE_H }, ////H key
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{ KEY_I, AKEYCODE_I }, ////I key
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{ KEY_J, AKEYCODE_J }, ////J key
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{ KEY_K, AKEYCODE_K }, ////K key
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{ KEY_L, AKEYCODE_L }, ////L key
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{ KEY_M, AKEYCODE_M }, ////M key
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{ KEY_N, AKEYCODE_N }, ////N key
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{ KEY_O, AKEYCODE_O }, ////O key
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{ KEY_P, AKEYCODE_P }, ////P key
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{ KEY_Q, AKEYCODE_Q }, ////Q key
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{ KEY_R, AKEYCODE_R }, ////R key
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{ KEY_S, AKEYCODE_S }, ////S key
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{ KEY_T, AKEYCODE_T }, ////T key
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{ KEY_U, AKEYCODE_U }, ////U key
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{ KEY_V, AKEYCODE_V }, ////V key
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{ KEY_W, AKEYCODE_W }, ////W key
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{ KEY_X, AKEYCODE_X }, ////X key
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{ KEY_Y, AKEYCODE_Y }, ////Y key
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{ KEY_Z, AKEYCODE_Z }, ////Z key
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{ KEY_HOMEPAGE, AKEYCODE_EXPLORER },
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{ KEY_LAUNCH0, AKEYCODE_BUTTON_A },
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{ KEY_LAUNCH1, AKEYCODE_BUTTON_B },
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{ KEY_LAUNCH2, AKEYCODE_BUTTON_C },
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{ KEY_LAUNCH3, AKEYCODE_BUTTON_X },
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{ KEY_LAUNCH4, AKEYCODE_BUTTON_Y },
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{ KEY_LAUNCH5, AKEYCODE_BUTTON_Z },
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{ KEY_LAUNCH6, AKEYCODE_BUTTON_L1 },
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{ KEY_LAUNCH7, AKEYCODE_BUTTON_R1 },
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{ KEY_LAUNCH8, AKEYCODE_BUTTON_L2 },
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{ KEY_LAUNCH9, AKEYCODE_BUTTON_R2 },
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{ KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL },
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{ KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR },
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{ KEY_LAUNCHC, AKEYCODE_BUTTON_START },
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{ KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT },
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{ KEY_LAUNCHE, AKEYCODE_BUTTON_MODE },
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{ KEY_VOLUMEMUTE, AKEYCODE_MUTE },
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{ KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN },
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{ KEY_VOLUMEUP, AKEYCODE_VOLUME_UP },
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{ KEY_BACK, AKEYCODE_MEDIA_REWIND },
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{ KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
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{ KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT },
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{ KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
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{ KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP },
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{ KEY_PLUS, AKEYCODE_PLUS },
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{ KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key
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{ KEY_COMMA, AKEYCODE_COMMA }, // the ',' key
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{ KEY_MINUS, AKEYCODE_MINUS }, // the '-' key
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{ KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key
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{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
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{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
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{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
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{ KEY_UNKNOWN, 0 }
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};
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/*
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TODO: map these android key:
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AKEYCODE_SOFT_LEFT = 1,
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AKEYCODE_SOFT_RIGHT = 2,
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AKEYCODE_CALL = 5,
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AKEYCODE_ENDCALL = 6,
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AKEYCODE_STAR = 17,
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AKEYCODE_POUND = 18,
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AKEYCODE_POWER = 26,
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AKEYCODE_CAMERA = 27,
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AKEYCODE_CLEAR = 28,
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AKEYCODE_SYM = 63,
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AKEYCODE_ENVELOPE = 65,
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AKEYCODE_GRAVE = 68,
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AKEYCODE_SEMICOLON = 74,
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AKEYCODE_APOSTROPHE = 75,
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AKEYCODE_AT = 77,
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AKEYCODE_NUM = 78,
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AKEYCODE_HEADSETHOOK = 79,
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AKEYCODE_FOCUS = 80, // *Camera* focus
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AKEYCODE_NOTIFICATION = 83,
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AKEYCODE_SEARCH = 84,
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AKEYCODE_PICTSYMBOLS = 94,
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AKEYCODE_SWITCH_CHARSET = 95,
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*/
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static unsigned int android_get_keysym(unsigned int p_code) {
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for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
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if (_ak_to_keycode[i].keycode == p_code) {
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return _ak_to_keycode[i].keysym;
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}
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}
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return KEY_UNKNOWN;
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}
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static void _initialize_java_modules() {
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if (!ProjectSettings::get_singleton()->has_setting("android/modules")) {
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return;
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}
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String modules = ProjectSettings::get_singleton()->get("android/modules");
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modules = modules.strip_edges();
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if (modules == String()) {
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return;
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}
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Vector<String> mods = modules.split(",", false);
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if (mods.size()) {
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jobject cls = godot_java->get_class_loader();
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// TODO create wrapper for class loader
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JNIEnv *env = ThreadAndroid::get_env();
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jclass classLoader = env->FindClass("java/lang/ClassLoader");
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jmethodID findClass = env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
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for (int i = 0; i < mods.size(); i++) {
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String m = mods[i];
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print_line("Loading Android module: " + m);
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jstring strClassName = env->NewStringUTF(m.utf8().get_data());
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jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName);
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ERR_CONTINUE_MSG(!singletonClass, "Couldn't find singleton for class: " + m + ".");
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jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;");
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ERR_CONTINUE_MSG(!initialize, "Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m + ".");
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jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity());
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env->NewGlobalRef(obj);
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}
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}
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}
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extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
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if (godot_io_java) {
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godot_io_java->set_vk_height(p_height);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
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initialized = true;
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JavaVM *jvm;
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env->GetJavaVM(&jvm);
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// create our wrapper classes
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godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
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godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
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ThreadAndroid::make_default(jvm);
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#ifdef USE_JAVA_FILE_ACCESS
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FileAccessJAndroid::setup(godot_io_java->get_instance());
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#else
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jobject amgr = env->NewGlobalRef(p_asset_manager);
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FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
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#endif
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DirAccessJAndroid::setup(godot_io_java->get_instance());
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AudioDriverAndroid::setup(godot_io_java->get_instance());
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NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
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os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
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char wd[500];
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getcwd(wd, 500);
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godot_java->on_video_init(env);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) {
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// lets cleanup
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if (godot_io_java) {
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delete godot_io_java;
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}
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if (godot_java) {
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delete godot_java;
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}
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if (os_android) {
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delete os_android;
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
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ThreadAndroid::setup_thread();
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const char **cmdline = NULL;
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jstring *j_cmdline = NULL;
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int cmdlen = 0;
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if (p_cmdline) {
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cmdlen = env->GetArrayLength(p_cmdline);
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if (cmdlen) {
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cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
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cmdline[cmdlen] = NULL;
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j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
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for (int i = 0; i < cmdlen; i++) {
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jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
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const char *rawString = env->GetStringUTFChars(string, 0);
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cmdline[i] = rawString;
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j_cmdline[i] = string;
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}
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}
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}
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Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
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if (cmdline) {
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if (j_cmdline) {
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|
for (int i = 0; i < cmdlen; ++i) {
|
|
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
|
|
}
|
|
free(j_cmdline);
|
|
}
|
|
free(cmdline);
|
|
}
|
|
|
|
if (err != OK) {
|
|
return; //should exit instead and print the error
|
|
}
|
|
|
|
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
|
|
_initialize_java_modules();
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) {
|
|
|
|
if (os_android)
|
|
os_android->set_display_size(Size2(width, height));
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits) {
|
|
|
|
if (os_android) {
|
|
if (step == 0) {
|
|
// During startup
|
|
os_android->set_context_is_16_bits(!p_32_bits);
|
|
} else {
|
|
// GL context recreated because it was lost; restart app to let it reload everything
|
|
os_android->main_loop_end();
|
|
godot_java->restart(env);
|
|
step = -1; // Ensure no further steps are attempted
|
|
}
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->main_loop_request_go_back();
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
|
|
if (step == -1)
|
|
return;
|
|
|
|
if (step == 0) {
|
|
|
|
// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
|
|
// but for Godot purposes, the main thread is the one running the game loop
|
|
Main::setup2(Thread::get_caller_id());
|
|
++step;
|
|
return;
|
|
}
|
|
|
|
if (step == 1) {
|
|
if (!Main::start()) {
|
|
return; //should exit instead and print the error
|
|
}
|
|
|
|
os_android->main_loop_begin();
|
|
godot_java->on_gl_godot_main_loop_started(env);
|
|
++step;
|
|
}
|
|
|
|
os_android->process_accelerometer(accelerometer);
|
|
os_android->process_gravity(gravity);
|
|
os_android->process_magnetometer(magnetometer);
|
|
os_android->process_gyroscope(gyroscope);
|
|
|
|
if (os_android->main_loop_iterate()) {
|
|
|
|
godot_java->force_quit(env);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) {
|
|
|
|
if (step == 0)
|
|
return;
|
|
|
|
Vector<OS_Android::TouchPos> points;
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
jint p[3];
|
|
env->GetIntArrayRegion(positions, i * 3, 3, p);
|
|
OS_Android::TouchPos tp;
|
|
tp.pos = Point2(p[1], p[2]);
|
|
tp.id = p[0];
|
|
points.push_back(tp);
|
|
}
|
|
|
|
os_android->process_touch(ev, pointer, points);
|
|
|
|
/*
|
|
if (os_android)
|
|
os_android->process_touch(ev,pointer,points);
|
|
*/
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->process_hover(p_type, Point2(p_x, p_y));
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->process_double_tap(Point2(p_x, p_y));
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->process_scroll(Point2(p_x, p_y));
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
OS_Android::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = OS_Android::JOY_EVENT_BUTTON;
|
|
jevent.index = p_button;
|
|
jevent.pressed = p_pressed;
|
|
|
|
os_android->process_joy_event(jevent);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
OS_Android::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = OS_Android::JOY_EVENT_AXIS;
|
|
jevent.index = p_axis;
|
|
jevent.value = p_value;
|
|
|
|
os_android->process_joy_event(jevent);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
OS_Android::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = OS_Android::JOY_EVENT_HAT;
|
|
int hat = 0;
|
|
if (p_hat_x != 0) {
|
|
if (p_hat_x < 0)
|
|
hat |= InputDefault::HAT_MASK_LEFT;
|
|
else
|
|
hat |= InputDefault::HAT_MASK_RIGHT;
|
|
}
|
|
if (p_hat_y != 0) {
|
|
if (p_hat_y < 0)
|
|
hat |= InputDefault::HAT_MASK_UP;
|
|
else
|
|
hat |= InputDefault::HAT_MASK_DOWN;
|
|
}
|
|
jevent.hat = hat;
|
|
|
|
os_android->process_joy_event(jevent);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
|
|
if (os_android) {
|
|
String name = jstring_to_string(p_name, env);
|
|
os_android->joy_connection_changed(p_device, p_connected, name);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
Ref<InputEventKey> ievent;
|
|
ievent.instance();
|
|
int val = p_unicode_char;
|
|
int scancode = android_get_keysym(p_scancode);
|
|
ievent->set_scancode(scancode);
|
|
ievent->set_unicode(val);
|
|
ievent->set_pressed(p_pressed);
|
|
|
|
if (val == '\n') {
|
|
ievent->set_scancode(KEY_ENTER);
|
|
} else if (val == 61448) {
|
|
ievent->set_scancode(KEY_BACKSPACE);
|
|
ievent->set_unicode(KEY_BACKSPACE);
|
|
} else if (val == 61453) {
|
|
ievent->set_scancode(KEY_ENTER);
|
|
ievent->set_unicode(KEY_ENTER);
|
|
} else if (p_scancode == 4) {
|
|
|
|
os_android->main_loop_request_go_back();
|
|
}
|
|
|
|
os_android->process_event(ievent);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
accelerometer = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
gravity = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
magnetometer = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
gyroscope = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
|
|
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->main_loop_focusin();
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
|
|
|
|
if (step == 0)
|
|
return;
|
|
|
|
os_android->main_loop_focusout();
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) {
|
|
|
|
ThreadAndroid::setup_thread();
|
|
AudioDriverAndroid::thread_func(env);
|
|
}
|
|
|
|
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
|
|
|
|
String js = jstring_to_string(path, env);
|
|
|
|
return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
|
|
|
|
Object *obj = ObjectDB::get_instance(ID);
|
|
ERR_FAIL_COND(!obj);
|
|
|
|
int res = env->PushLocalFrame(16);
|
|
ERR_FAIL_COND(res != 0);
|
|
|
|
String str_method = jstring_to_string(method, env);
|
|
|
|
int count = env->GetArrayLength(params);
|
|
Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
|
|
Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count);
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
jobject obj = env->GetObjectArrayElement(params, i);
|
|
Variant v;
|
|
if (obj)
|
|
v = _jobject_to_variant(env, obj);
|
|
memnew_placement(&vlist[i], Variant);
|
|
vlist[i] = v;
|
|
vptr[i] = &vlist[i];
|
|
env->DeleteLocalRef(obj);
|
|
};
|
|
|
|
Variant::CallError err;
|
|
obj->call(str_method, (const Variant **)vptr, count, err);
|
|
// something
|
|
|
|
env->PopLocalFrame(NULL);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
|
|
|
|
Object *obj = ObjectDB::get_instance(ID);
|
|
ERR_FAIL_COND(!obj);
|
|
|
|
int res = env->PushLocalFrame(16);
|
|
ERR_FAIL_COND(res != 0);
|
|
|
|
String str_method = jstring_to_string(method, env);
|
|
|
|
int count = env->GetArrayLength(params);
|
|
Variant args[VARIANT_ARG_MAX];
|
|
|
|
for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) {
|
|
|
|
jobject obj = env->GetObjectArrayElement(params, i);
|
|
if (obj)
|
|
args[i] = _jobject_to_variant(env, obj);
|
|
env->DeleteLocalRef(obj);
|
|
};
|
|
|
|
obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
|
|
// something
|
|
env->PopLocalFrame(NULL);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
|
|
String permission = jstring_to_string(p_permission, env);
|
|
if (permission == "android.permission.RECORD_AUDIO" && p_result) {
|
|
AudioDriver::get_singleton()->capture_start();
|
|
}
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
|
|
}
|
|
}
|
|
}
|