godot/scene
Rémi Verschelde bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
..
2d Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
3d Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
audio Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
debugger Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
gui Merge pull request #43181 from nathanfranke/string-empty 2021-12-10 08:56:31 +01:00
main Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
resources Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
property_utils.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
property_utils.h Unify determination of default property values 2021-11-07 15:27:47 +01:00
register_scene_types.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 19:09:29 +03:00
scene_string_names.cpp Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00
scene_string_names.h Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00