godot/servers/rendering/renderer_rd/forward_mobile
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
render_forward_mobile.cpp Fix Depth-Prepass transparency mode 2021-11-18 12:49:46 +01:00
render_forward_mobile.h Fix Depth-Prepass transparency mode 2021-11-18 12:49:46 +01:00
scene_shader_forward_mobile.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
scene_shader_forward_mobile.h Fix default_texture_param in shader pipeline to support uniform arrays 2021-11-12 12:53:40 +03:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00