godot/modules/navigation/3d
smix8 4128c7b311 Remove duplicated vertices after 3D NavigationMesh bake
Removes duplicated vertices that may exist on shared polygon corners after a ReCast navigation mesh bake.
2024-05-21 14:18:32 +02:00
..
godot_navigation_server_3d.cpp [Core] Add `LocalVector::has` for convenience 2024-05-06 18:03:37 +02:00
godot_navigation_server_3d.h Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00
nav_mesh_generator_3d.cpp Remove duplicated vertices after 3D NavigationMesh bake 2024-05-21 14:18:32 +02:00
nav_mesh_generator_3d.h Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00
navigation_mesh_generator.cpp Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_mesh_generator.h Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00