52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
#pragma once
|
|
|
|
#include <string>
|
|
|
|
#include <wrl.h>
|
|
|
|
#include "os_winrt.h"
|
|
#include "GLES2/gl2.h"
|
|
|
|
namespace $ext_safeprojectname$
|
|
{
|
|
ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
|
|
{
|
|
public:
|
|
App();
|
|
|
|
// IFrameworkView Methods.
|
|
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
|
|
virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
|
|
virtual void Load(Platform::String^ entryPoint);
|
|
virtual void Run();
|
|
virtual void Uninitialize();
|
|
|
|
private:
|
|
void RecreateRenderer();
|
|
|
|
// Application lifecycle event handlers.
|
|
void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
|
|
|
|
// Window event handlers.
|
|
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
|
|
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
|
|
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
|
|
|
|
void UpdateWindowSize(Windows::Foundation::Size size);
|
|
void InitializeEGL(Windows::UI::Core::CoreWindow^ window);
|
|
void CleanupEGL();
|
|
|
|
bool mWindowClosed;
|
|
bool mWindowVisible;
|
|
GLsizei mWindowWidth;
|
|
GLsizei mWindowHeight;
|
|
|
|
EGLDisplay mEglDisplay;
|
|
EGLContext mEglContext;
|
|
EGLSurface mEglSurface;
|
|
|
|
OSWinrt* os;
|
|
};
|
|
|
|
}
|