..
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
animated_sprite.cpp
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2022-01-13 15:54:13 +01:00
animated_sprite.h
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2022-01-13 15:54:13 +01:00
area_2d.cpp
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2022-01-13 15:54:13 +01:00
area_2d.h
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2022-01-13 15:54:13 +01:00
audio_stream_player_2d.cpp
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2022-01-13 15:54:13 +01:00
audio_stream_player_2d.h
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2022-01-13 15:54:13 +01:00
back_buffer_copy.cpp
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2022-01-13 15:54:13 +01:00
back_buffer_copy.h
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2022-01-13 15:54:13 +01:00
camera_2d.cpp
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2022-01-13 15:54:13 +01:00
camera_2d.h
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2022-01-13 15:54:13 +01:00
canvas_item.cpp
Add nodiscard to core math classes to catch c++ errors.
2022-01-20 17:28:31 +00:00
canvas_item.h
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2022-01-13 15:54:13 +01:00
canvas_modulate.cpp
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2022-01-13 15:54:13 +01:00
canvas_modulate.h
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2022-01-13 15:54:13 +01:00
collision_object_2d.cpp
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_object_2d.h
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_polygon_2d.cpp
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2022-01-13 15:54:13 +01:00
collision_polygon_2d.h
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2022-01-13 15:54:13 +01:00
collision_shape_2d.cpp
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2022-01-13 15:54:13 +01:00
collision_shape_2d.h
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2022-01-13 15:54:13 +01:00
cpu_particles_2d.cpp
Add editor vital redraws only option
2022-02-02 11:26:45 +00:00
cpu_particles_2d.h
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2022-01-13 15:54:13 +01:00
joints_2d.cpp
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2022-01-13 15:54:13 +01:00
joints_2d.h
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2022-01-13 15:54:13 +01:00
light_2d.cpp
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2022-01-13 15:54:13 +01:00
light_2d.h
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2022-01-13 15:54:13 +01:00
light_occluder_2d.cpp
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2022-01-13 15:54:13 +01:00
light_occluder_2d.h
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2022-01-13 15:54:13 +01:00
line_2d.cpp
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2022-01-13 15:54:13 +01:00
line_2d.h
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2022-01-13 15:54:13 +01:00
line_builder.cpp
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2022-01-13 15:54:13 +01:00
line_builder.h
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2022-01-13 15:54:13 +01:00
listener_2d.cpp
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2022-01-13 15:54:13 +01:00
listener_2d.h
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2022-01-13 15:54:13 +01:00
mesh_instance_2d.cpp
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2022-01-13 15:54:13 +01:00
mesh_instance_2d.h
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2022-01-13 15:54:13 +01:00
multimesh_instance_2d.cpp
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2022-01-13 15:54:13 +01:00
multimesh_instance_2d.h
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2022-01-13 15:54:13 +01:00
navigation_2d.cpp
Improve `Navigation2D` default settings, fixes #56852
2022-01-23 14:07:31 +01:00
navigation_2d.h
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2022-01-13 15:54:13 +01:00
navigation_agent_2d.cpp
backported method get_rid for NavigationAgent
2022-01-21 00:15:16 +03:00
navigation_agent_2d.h
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2022-01-13 15:54:13 +01:00
navigation_obstacle_2d.cpp
Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x
2022-01-28 23:18:57 +01:00
navigation_obstacle_2d.h
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2022-01-13 15:54:13 +01:00
navigation_polygon.cpp
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2022-01-13 15:54:13 +01:00
navigation_polygon.h
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2022-01-13 15:54:13 +01:00
node_2d.cpp
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2022-01-13 15:54:13 +01:00
node_2d.h
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2022-01-13 15:54:13 +01:00
parallax_background.cpp
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2022-01-13 15:54:13 +01:00
parallax_background.h
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2022-01-13 15:54:13 +01:00
parallax_layer.cpp
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2022-01-13 15:54:13 +01:00
parallax_layer.h
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2022-01-13 15:54:13 +01:00
particles_2d.cpp
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2022-01-13 15:54:13 +01:00
particles_2d.h
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2022-01-13 15:54:13 +01:00
path_2d.cpp
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2022-01-13 15:54:13 +01:00
path_2d.h
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2022-01-13 15:54:13 +01:00
physics_body_2d.cpp
Fix "mass" and "weight" properties of the RigidBody (and RigidBody2D) in the Inspector view
2022-01-27 19:58:51 +07:00
physics_body_2d.h
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2022-01-13 15:54:13 +01:00
polygon_2d.cpp
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2022-01-13 15:54:13 +01:00
polygon_2d.h
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2022-01-13 15:54:13 +01:00
position_2d.cpp
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2022-01-13 15:54:13 +01:00
position_2d.h
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2022-01-13 15:54:13 +01:00
ray_cast_2d.cpp
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2022-01-13 15:54:13 +01:00
ray_cast_2d.h
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2022-01-13 15:54:13 +01:00
remote_transform_2d.cpp
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2022-01-13 15:54:13 +01:00
remote_transform_2d.h
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2022-01-13 15:54:13 +01:00
skeleton_2d.cpp
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2022-01-13 15:54:13 +01:00
skeleton_2d.h
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2022-01-13 15:54:13 +01:00
sprite.cpp
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2022-01-13 15:54:13 +01:00
sprite.h
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2022-01-13 15:54:13 +01:00
tile_map.cpp
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2022-01-13 15:54:13 +01:00
tile_map.h
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2022-01-13 15:54:13 +01:00
touch_screen_button.cpp
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2022-01-13 15:54:13 +01:00
touch_screen_button.h
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2022-01-13 15:54:13 +01:00
visibility_notifier_2d.cpp
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2022-01-13 15:54:13 +01:00
visibility_notifier_2d.h
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2022-01-13 15:54:13 +01:00
y_sort.cpp
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2022-01-13 15:54:13 +01:00
y_sort.h
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2022-01-13 15:54:13 +01:00