godot/core/variant
Rémi Verschelde 907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
..
SCsub
array.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
array.h Remove `Array.find_last()` 2022-11-25 18:34:50 +01:00
binder_common.h
callable.cpp
callable.h Add call_deferred() method to Callable 2022-11-04 17:24:34 +01:00
callable_bind.cpp
callable_bind.h
container_type_validate.h Unify String and StringName 2022-12-05 21:46:47 -05:00
dictionary.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
dictionary.h
method_ptrcall.h
native_ptr.h
type_info.h
typed_array.h
variant.cpp Merge pull request #68747 from rune-scape/rune-stringname-unification 2022-12-09 18:06:48 +01:00
variant.h Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_call.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_construct.cpp Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
variant_construct.h Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_op.h Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_parser.cpp Merge pull request #69119 from lawnjelly/faster_variant_parser_master 2022-12-05 00:06:14 +01:00
variant_parser.h Add readahead to VariantParser 2022-11-24 15:54:16 +00:00
variant_setget.cpp
variant_setget.h
variant_utility.cpp Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00