godot/doc/classes/SplitContainer.xml
Chris verBurg e7329c0cfc Link to Container tutorial
Users happening across any of the Container pages may not already know the intent of Containers, or which others are available.  This commit adds a link to the existing "GUI containers" page in their tutorials sections.

(cherry picked from commit 3b941ed98c)
2022-05-05 13:44:17 +02:00

51 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SplitContainer" inherits="Container" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Container for splitting and adjusting.
</brief_description>
<description>
Container for splitting two [Control]s vertically or horizontally, with a grabber that allows adjusting the split offset or ratio.
</description>
<tutorials>
<link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="clamp_split_offset">
<return type="void" />
<description>
Clamps the [member split_offset] value to not go outside the currently possible minimal and maximum values.
</description>
</method>
</methods>
<members>
<member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed" default="false">
If [code]true[/code], the area of the first [Control] will be collapsed and the dragger will be disabled.
</member>
<member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility" default="0">
Determines the dragger's visibility. See [enum DraggerVisibility] for details.
</member>
<member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset" default="0">
The initial offset of the splitting between the two [Control]s, with [code]0[/code] being at the end of the first [Control].
</member>
</members>
<signals>
<signal name="dragged">
<argument index="0" name="offset" type="int" />
<description>
Emitted when the dragger is dragged by user.
</description>
</signal>
</signals>
<constants>
<constant name="DRAGGER_VISIBLE" value="0" enum="DraggerVisibility">
The split dragger is visible when the cursor hovers it.
</constant>
<constant name="DRAGGER_HIDDEN" value="1" enum="DraggerVisibility">
The split dragger is never visible.
</constant>
<constant name="DRAGGER_HIDDEN_COLLAPSED" value="2" enum="DraggerVisibility">
The split dragger is never visible and its space collapsed.
</constant>
</constants>
</class>