bed3efb17e
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
158 lines
3.5 KiB
C++
158 lines
3.5 KiB
C++
#ifndef ITEMLIST_H
|
|
#define ITEMLIST_H
|
|
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/scroll_bar.h"
|
|
|
|
class ItemList : public Control {
|
|
|
|
OBJ_TYPE( ItemList, Control );
|
|
public:
|
|
|
|
enum IconMode {
|
|
ICON_MODE_TOP,
|
|
ICON_MODE_LEFT
|
|
};
|
|
|
|
enum SelectMode {
|
|
SELECT_SINGLE,
|
|
SELECT_MULTI
|
|
};
|
|
private:
|
|
struct Item {
|
|
|
|
Ref<Texture> icon;
|
|
Rect2i icon_region;
|
|
Ref<Texture> tag_icon;
|
|
String text;
|
|
bool selectable;
|
|
bool selected;
|
|
bool disabled;
|
|
Variant metadata;
|
|
String tooltip;
|
|
Color custom_bg;
|
|
|
|
Rect2 rect_cache;
|
|
|
|
Size2 get_icon_size() const;
|
|
|
|
bool operator<(const Item& p_another) const { return text<p_another.text; }
|
|
};
|
|
|
|
int current;
|
|
|
|
bool shape_changed;
|
|
|
|
bool ensure_selected_visible;
|
|
|
|
Vector<Item> items;
|
|
Vector<int> separators;
|
|
|
|
SelectMode select_mode;
|
|
IconMode icon_mode;
|
|
VScrollBar *scroll_bar;
|
|
|
|
uint64_t search_time_msec;
|
|
String search_string;
|
|
|
|
int current_columns;
|
|
int fixed_column_width;
|
|
int max_text_lines;
|
|
int max_columns;
|
|
Size2 min_icon_size;
|
|
Size2 max_icon_size;
|
|
|
|
int defer_select_single;
|
|
|
|
void _scroll_changed(double);
|
|
void _input_event(const InputEvent& p_event);
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
|
|
void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true);
|
|
void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true);
|
|
|
|
void set_item_text(int p_idx,const String& p_text);
|
|
String get_item_text(int p_idx) const;
|
|
|
|
void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
|
|
Ref<Texture> get_item_icon(int p_idx) const;
|
|
|
|
void set_item_icon_region(int p_idx,const Rect2& p_region);
|
|
Rect2 get_item_icon_region(int p_idx) const;
|
|
|
|
void set_item_selectable(int p_idx,bool p_selectable);
|
|
bool is_item_selectable(int p_idx) const;
|
|
|
|
void set_item_disabled(int p_idx,bool p_disabled);
|
|
bool is_item_disabled(int p_idx) const;
|
|
|
|
void set_item_metadata(int p_idx,const Variant& p_metadata);
|
|
Variant get_item_metadata(int p_idx) const;
|
|
|
|
void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon);
|
|
Ref<Texture> get_item_tag_icon(int p_idx) const;
|
|
|
|
void set_item_tooltip(int p_idx,const String& p_tooltip);
|
|
String get_item_tooltip(int p_idx) const;
|
|
|
|
void set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color);
|
|
Color get_item_custom_bg_color(int p_idx) const;
|
|
|
|
void select(int p_idx,bool p_single=true);
|
|
void unselect(int p_idx);
|
|
bool is_selected(int p_idx) const;
|
|
|
|
void set_current(int p_current);
|
|
int get_current() const;
|
|
|
|
void move_item(int p_item,int p_to_pos);
|
|
|
|
int get_item_count() const;
|
|
void remove_item(int p_idx);
|
|
|
|
void clear();
|
|
|
|
void set_fixed_column_width(int p_size);
|
|
int get_fixed_column_width() const;
|
|
|
|
void set_max_text_lines(int p_amount);
|
|
int get_max_text_lines() const;
|
|
|
|
void set_max_columns(int p_amount);
|
|
int get_max_columns() const;
|
|
|
|
void set_select_mode(SelectMode p_mode);
|
|
SelectMode get_select_mode() const;
|
|
|
|
void set_icon_mode(IconMode p_mode);
|
|
IconMode get_icon_mode() const;
|
|
|
|
void set_min_icon_size(const Size2& p_size);
|
|
Size2 get_min_icon_size() const;
|
|
|
|
void set_max_icon_size(const Size2& p_size);
|
|
Size2 get_max_icon_size() const;
|
|
|
|
void ensure_current_is_visible();
|
|
|
|
void sort_items_by_text();
|
|
int find_metadata(const Variant& p_metadata) const;
|
|
|
|
virtual String get_tooltip(const Point2& p_pos) const;
|
|
int get_item_at_pos(const Point2& p_pos,bool p_exact=false) const;
|
|
|
|
ItemList();
|
|
~ItemList();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(ItemList::SelectMode);
|
|
VARIANT_ENUM_CAST(ItemList::IconMode);
|
|
|
|
|
|
#endif // ITEMLIST_H
|