godot/servers
Rémi Verschelde eaf803f71e style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-02 22:30:34 +01:00
..
audio style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
physics style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
physics_2d style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
spatial_sound style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
spatial_sound_2d style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
visual style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
audio_server.cpp set_signed_data now works correctly on pcm8 samples. 2016-01-21 14:40:58 +01:00
audio_server.h Fix some warnings 2016-07-25 16:46:26 +02:00
physics_2d_server.cpp Documented many Physics2D* classes 2016-06-12 20:24:19 +02:00
physics_2d_server.h First version of Profiler 2016-05-21 21:18:16 -03:00
physics_server.cpp Port collision and layer masks to 3D, fixes #1759 2016-04-09 22:11:12 +03:00
physics_server.h Port collision and layer masks to 3D, fixes #1759 2016-04-09 22:11:12 +03:00
register_server_types.cpp Variables SpatialSoundServer and SS pointed to SpatialSound2DServer. 2016-01-30 10:36:58 +01:00
register_server_types.h
server_wrap_mt_common.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
spatial_sound_2d_server.cpp
spatial_sound_2d_server.h
spatial_sound_server.cpp
spatial_sound_server.h
visual_server.cpp Add/expose VisualServer::get_default_clear_color() 2016-10-31 00:00:55 +01:00
visual_server.h Add/expose VisualServer::get_default_clear_color() 2016-10-31 00:00:55 +01:00