godot/modules/navigation
Sean 9b525da531 Fix crash in navigation 3d when target is not reachable
The code that resets variables to retry navigation to the closest possible poly was not resetting 1 variable, which caused it to exceed the vector bounds
2022-10-02 13:18:33 -06:00
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config.py
godot_navigation_server.cpp
godot_navigation_server.h
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Fix crash in navigation 3d when target is not reachable 2022-10-02 13:18:33 -06:00
nav_map.h
nav_region.cpp
nav_region.h
nav_rid.h
nav_utils.h
navigation_mesh_generator.cpp
navigation_mesh_generator.h
register_types.cpp
register_types.h
rvo_agent.cpp
rvo_agent.h