godot/editor/plugins/tiles/tile_proxies_manager_dialog.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

89 lines
4.0 KiB
C++

/**************************************************************************/
/* tile_proxies_manager_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_PROXIES_MANAGER_DIALOG_H
#define TILE_PROXIES_MANAGER_DIALOG_H
#include "editor/editor_properties.h"
#include "scene/2d/tile_map.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
class EditorUndoRedoManager;
class TileProxiesManagerDialog : public ConfirmationDialog {
GDCLASS(TileProxiesManagerDialog, ConfirmationDialog);
private:
int commited_actions_count = 0;
Ref<TileSet> tile_set;
TileMapCell from;
TileMapCell to;
// GUI
ItemList *source_level_list = nullptr;
ItemList *coords_level_list = nullptr;
ItemList *alternative_level_list = nullptr;
EditorPropertyInteger *source_from_property_editor = nullptr;
EditorPropertyVector2i *coords_from_property_editor = nullptr;
EditorPropertyInteger *alternative_from_property_editor = nullptr;
EditorPropertyInteger *source_to_property_editor = nullptr;
EditorPropertyVector2i *coords_to_property_editor = nullptr;
EditorPropertyInteger *alternative_to_property_editor = nullptr;
PopupMenu *popup_menu = nullptr;
void _right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list);
void _menu_id_pressed(int p_id);
void _delete_selected_bindings();
void _update_lists();
void _update_enabled_property_editors();
void _property_changed(const String &p_path, const Variant &p_value, const String &p_name, bool p_changing);
void _add_button_pressed();
void _clear_invalid_button_pressed();
void _clear_all_button_pressed();
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _unhandled_key_input(Ref<InputEvent> p_event);
virtual void cancel_pressed() override;
static void _bind_methods();
public:
void update_tile_set(Ref<TileSet> p_tile_set);
TileProxiesManagerDialog();
};
#endif // TILE_PROXIES_MANAGER_DIALOG_H