godot/platform/iphone
Hugo Locurcio cec7c908ca
Add `get_screen_refresh_rate()` to OS
This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
..
api
export
plugin
SCsub
app_delegate.h
app_delegate.mm
detect.py
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
godot_app_delegate.h
godot_app_delegate.m
godot_iphone.mm
godot_view.h
godot_view.mm
godot_view_gesture_recognizer.h
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
ios.h
ios.mm
joypad_iphone.h
joypad_iphone.mm
keyboard_input_view.h
keyboard_input_view.mm
logo.png
main.m
native_video_view.h
native_video_view.m
os_iphone.h Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00
os_iphone.mm Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00
platform_config.h
power_iphone.cpp
power_iphone.h
view_controller.h
view_controller.mm