godot/modules/websocket/doc_classes
Fabio Alessandrelli bf9aae09ba [Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir.

Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.

Move the RPC handling code to its own class (RPCManager).

Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-07 11:14:30 +02:00
..
WebSocketClient.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
WebSocketMultiplayerPeer.xml [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
WebSocketPeer.xml Merge pull request #51036 from winterpixelgames/master-ws-fix 2021-08-01 11:12:15 +02:00
WebSocketServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00