godot/core/os/thread_dummy.cpp
2017-04-08 00:11:42 +02:00

57 lines
2.7 KiB
C++

/*************************************************************************/
/* thread_dummy.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "thread_dummy.h"
#include "memory.h"
Thread *ThreadDummy::create(ThreadCreateCallback p_callback, void *p_user, const Thread::Settings &p_settings) {
return memnew(ThreadDummy);
};
void ThreadDummy::make_default() {
Thread::create_func = &ThreadDummy::create;
};
Mutex *MutexDummy::create(bool p_recursive) {
return memnew(MutexDummy);
};
void MutexDummy::make_default() {
Mutex::create_func = &MutexDummy::create;
};
Semaphore *SemaphoreDummy::create() {
return memnew(SemaphoreDummy);
};
void SemaphoreDummy::make_default() {
Semaphore::create_func = &SemaphoreDummy::create;
};