291 lines
10 KiB
C++
291 lines
10 KiB
C++
/*************************************************************************/
|
|
/* audio_server.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef AUDIO_SERVER_H
|
|
#define AUDIO_SERVER_H
|
|
|
|
#include "variant.h"
|
|
#include "object.h"
|
|
|
|
class AudioMixer {
|
|
protected:
|
|
|
|
void audio_mixer_chunk_call(int p_frames);
|
|
public:
|
|
|
|
enum {
|
|
|
|
INVALID_CHANNEL=0xFFFFFFFF
|
|
};
|
|
|
|
typedef uint32_t ChannelID;
|
|
|
|
/* CHANNEL API */
|
|
|
|
enum FilterType {
|
|
FILTER_NONE,
|
|
FILTER_LOWPASS,
|
|
FILTER_BANDPASS,
|
|
FILTER_HIPASS,
|
|
FILTER_NOTCH,
|
|
FILTER_PEAK,
|
|
FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
|
|
FILTER_LOW_SHELF,
|
|
FILTER_HIGH_SHELF
|
|
|
|
};
|
|
|
|
enum ReverbRoomType {
|
|
|
|
REVERB_SMALL,
|
|
REVERB_MEDIUM,
|
|
REVERB_LARGE,
|
|
REVERB_HALL
|
|
};
|
|
|
|
virtual ChannelID channel_alloc(RID p_sample)=0;
|
|
|
|
virtual void channel_set_volume(ChannelID p_channel, float p_gain)=0;
|
|
virtual void channel_set_pan(ChannelID p_channel, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
|
|
virtual void channel_set_filter(ChannelID p_channel, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=1.0)=0;
|
|
virtual void channel_set_chorus(ChannelID p_channel, float p_chorus )=0;
|
|
virtual void channel_set_reverb(ChannelID p_channel, ReverbRoomType p_room_type, float p_reverb)=0;
|
|
virtual void channel_set_mix_rate(ChannelID p_channel, int p_mix_rate)=0;
|
|
virtual void channel_set_positional(ChannelID p_channel, bool p_positional)=0;
|
|
|
|
virtual float channel_get_volume(ChannelID p_channel) const=0;
|
|
virtual float channel_get_pan(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
|
|
virtual float channel_get_pan_depth(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
|
|
virtual float channel_get_pan_height(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
|
|
virtual FilterType channel_get_filter_type(ChannelID p_channel) const=0;
|
|
virtual float channel_get_filter_cutoff(ChannelID p_channel) const=0;
|
|
virtual float channel_get_filter_resonance(ChannelID p_channel) const=0;
|
|
virtual float channel_get_filter_gain(ChannelID p_channel) const=0;
|
|
virtual float channel_get_chorus(ChannelID p_channel) const=0;
|
|
virtual ReverbRoomType channel_get_reverb_type(ChannelID p_channel) const=0;
|
|
virtual float channel_get_reverb(ChannelID p_channel) const=0;
|
|
|
|
virtual int channel_get_mix_rate(ChannelID p_channel) const=0;
|
|
virtual bool channel_is_positional(ChannelID p_channel) const=0;
|
|
virtual bool channel_is_valid(ChannelID p_channel) const=0;
|
|
|
|
|
|
virtual void channel_free(ChannelID p_channel)=0;
|
|
|
|
virtual void set_mixer_volume(float p_volume)=0;
|
|
|
|
|
|
virtual ~AudioMixer() {}
|
|
};
|
|
|
|
|
|
class AudioServer : public Object {
|
|
|
|
OBJ_TYPE( AudioServer, Object );
|
|
|
|
static AudioServer *singleton;
|
|
protected:
|
|
friend class AudioStream;
|
|
friend class EventStream;
|
|
friend class AudioMixer;
|
|
|
|
virtual AudioMixer *get_mixer()=0;
|
|
virtual void audio_mixer_chunk_callback(int p_frames)=0;
|
|
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
|
|
class EventStream {
|
|
protected:
|
|
AudioMixer *get_mixer() const;
|
|
public:
|
|
virtual void update(uint64_t p_usec)=0;
|
|
|
|
virtual ~EventStream() {}
|
|
};
|
|
|
|
class AudioStream {
|
|
public:
|
|
virtual int get_channel_count() const=0;
|
|
virtual void set_mix_rate(int p_rate)=0; //notify the stream of the mix rate
|
|
virtual bool mix(int32_t *p_buffer,int p_frames)=0;
|
|
virtual void update()=0;
|
|
virtual bool can_update_mt() const { return true; }
|
|
virtual ~AudioStream() {}
|
|
};
|
|
|
|
|
|
enum SampleFormat {
|
|
|
|
SAMPLE_FORMAT_PCM8,
|
|
SAMPLE_FORMAT_PCM16,
|
|
SAMPLE_FORMAT_IMA_ADPCM
|
|
};
|
|
|
|
enum SampleLoopFormat {
|
|
SAMPLE_LOOP_NONE,
|
|
SAMPLE_LOOP_FORWARD,
|
|
SAMPLE_LOOP_PING_PONG // not supported in every platform
|
|
|
|
};
|
|
|
|
/* SAMPLE API */
|
|
|
|
virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length)=0;
|
|
|
|
virtual void sample_set_description(RID p_sample, const String& p_description)=0;
|
|
virtual String sample_get_description(RID p_sample, const String& p_description) const=0;
|
|
|
|
virtual SampleFormat sample_get_format(RID p_sample) const=0;
|
|
virtual bool sample_is_stereo(RID p_sample) const=0;
|
|
virtual int sample_get_length(RID p_sample) const=0;
|
|
virtual const void* sample_get_data_ptr(RID p_sample) const=0;
|
|
|
|
virtual void sample_set_signed_data(RID p_sample, const DVector<float>& p_buffer);
|
|
virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer)=0;
|
|
virtual const DVector<uint8_t> sample_get_data(RID p_sample) const=0;
|
|
|
|
virtual void sample_set_mix_rate(RID p_sample,int p_rate)=0;
|
|
virtual int sample_get_mix_rate(RID p_sample) const=0;
|
|
|
|
virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format)=0;
|
|
virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const=0;
|
|
|
|
virtual void sample_set_loop_begin(RID p_sample,int p_pos)=0;
|
|
virtual int sample_get_loop_begin(RID p_sample) const=0;
|
|
|
|
virtual void sample_set_loop_end(RID p_sample,int p_pos)=0;
|
|
virtual int sample_get_loop_end(RID p_sample) const=0;
|
|
|
|
|
|
/* VOICE API */
|
|
|
|
enum FilterType {
|
|
FILTER_NONE,
|
|
FILTER_LOWPASS,
|
|
FILTER_BANDPASS,
|
|
FILTER_HIPASS,
|
|
FILTER_NOTCH,
|
|
FILTER_PEAK,
|
|
FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
|
|
FILTER_LOW_SHELF,
|
|
FILTER_HIGH_SHELF
|
|
};
|
|
|
|
enum ReverbRoomType {
|
|
|
|
REVERB_SMALL,
|
|
REVERB_MEDIUM,
|
|
REVERB_LARGE,
|
|
REVERB_HALL
|
|
};
|
|
|
|
virtual RID voice_create()=0;
|
|
|
|
virtual void voice_play(RID p_voice, RID p_sample)=0;
|
|
|
|
virtual void voice_set_volume(RID p_voice, float p_volume)=0;
|
|
virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
|
|
virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=0)=0;
|
|
virtual void voice_set_chorus(RID p_voice, float p_chorus )=0;
|
|
virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb)=0;
|
|
virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate)=0;
|
|
virtual void voice_set_positional(RID p_voice, bool p_positional)=0;
|
|
|
|
virtual float voice_get_volume(RID p_voice) const=0;
|
|
virtual float voice_get_pan(RID p_voice) const=0; //pan and depth go from -1 to 1
|
|
virtual float voice_get_pan_depth(RID p_voice) const=0; //pan and depth go from -1 to 1
|
|
virtual float voice_get_pan_height(RID p_voice) const=0; //pan and depth go from -1 to 1
|
|
virtual FilterType voice_get_filter_type(RID p_voice) const=0;
|
|
virtual float voice_get_filter_cutoff(RID p_voice) const=0;
|
|
virtual float voice_get_filter_resonance(RID p_voice) const=0;
|
|
virtual float voice_get_chorus(RID p_voice) const=0;
|
|
virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const=0;
|
|
virtual float voice_get_reverb(RID p_voice) const=0;
|
|
|
|
virtual int voice_get_mix_rate(RID p_voice) const=0;
|
|
virtual bool voice_is_positional(RID p_voice) const=0;
|
|
|
|
virtual void voice_stop(RID p_voice)=0;
|
|
virtual bool voice_is_active(RID p_voice) const=0;
|
|
|
|
/* STREAM API */
|
|
|
|
virtual RID audio_stream_create(AudioStream *p_stream)=0;
|
|
virtual RID event_stream_create(EventStream *p_stream)=0;
|
|
|
|
virtual void stream_set_active(RID p_stream, bool p_active)=0;
|
|
virtual bool stream_is_active(RID p_stream) const=0;
|
|
|
|
virtual void stream_set_volume_scale(RID p_stream, float p_scale)=0;
|
|
virtual float stream_set_volume_scale(RID p_stream) const=0;
|
|
|
|
/* Audio Physics API */
|
|
|
|
virtual void free(RID p_id)=0;
|
|
|
|
virtual void init()=0;
|
|
virtual void finish()=0;
|
|
virtual void update()=0;
|
|
|
|
/* MISC config */
|
|
|
|
virtual void lock()=0;
|
|
virtual void unlock()=0;
|
|
virtual int get_default_channel_count() const=0;
|
|
virtual int get_default_mix_rate() const=0;
|
|
|
|
virtual void set_stream_global_volume_scale(float p_volume)=0;
|
|
virtual void set_fx_global_volume_scale(float p_volume)=0;
|
|
virtual void set_event_voice_global_volume_scale(float p_volume)=0;
|
|
|
|
virtual float get_stream_global_volume_scale() const=0;
|
|
virtual float get_fx_global_volume_scale() const=0;
|
|
virtual float get_event_voice_global_volume_scale() const=0;
|
|
|
|
virtual uint32_t read_output_peak() const=0;
|
|
|
|
static AudioServer *get_singleton();
|
|
|
|
virtual double get_mix_time() const=0; //useful for video -> audio sync
|
|
virtual double get_output_delay() const=0;
|
|
|
|
AudioServer();
|
|
virtual ~AudioServer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST( AudioServer::SampleFormat );
|
|
VARIANT_ENUM_CAST( AudioServer::SampleLoopFormat );
|
|
VARIANT_ENUM_CAST( AudioServer::FilterType );
|
|
VARIANT_ENUM_CAST( AudioServer::ReverbRoomType );
|
|
|
|
typedef AudioServer AS;
|
|
|
|
#endif // AUDIO_SERVER_H
|