godot/platform
Rémi Verschelde fd6b3060c1
Merge pull request #44316 from madmiraal/fix-handles-baseexception-3.2
[3.2] Don't handle BaseException in build scripts
2020-12-12 12:44:17 +01:00
..
android Don't handle BaseException in build scripts 2020-12-12 10:10:23 +00:00
iphone iOS: fix native video 2020-11-26 09:38:47 +01:00
javascript HTML5: Code style cleanup for export code 2020-12-10 17:57:13 +01:00
osx OSX: Remove tmp .app folder instead of moving to trash 2020-12-09 11:22:04 +01:00
server SCons: Do not define TYPED_METHOD_BIND on Linux/OSX with clang 2020-11-25 21:17:48 +01:00
uwp Export: Reorder options for consistency across platforms 2020-11-26 09:38:46 +01:00
windows Don't handle BaseException in build scripts 2020-12-12 10:10:23 +00:00
x11 X11: Include limits.h for LONG_MAX 2020-12-02 16:00:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00