godot/editor/import
Juan Linietsky f5c5d07f9c Added a warning for when a PC compression is not found for the project, closes #10626 2017-09-05 20:17:26 -03:00
..
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
editor_import_collada.cpp -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
editor_import_collada.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_import_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_import_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scene_importer_gltf.cpp Fixed missing return value in glTF2.0 importer camera, closes #10130 2017-09-01 22:36:49 -03:00
editor_scene_importer_gltf.h Full GLTF 2.0 Specification support! cheers! 2017-08-03 19:42:32 -03:00
resource_importer_csv_translation.cpp ImporterCSV: add delimiter options , ; or \t 2017-08-27 22:14:09 +07:00
resource_importer_csv_translation.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_importer_obj.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_importer_obj.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_importer_scene.cpp Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
resource_importer_scene.h Changed defaults, as it seems to be obviousy better to keep materials outside by default.. 2017-08-29 21:54:26 -03:00
resource_importer_texture.cpp Added a warning for when a PC compression is not found for the project, closes #10626 2017-09-05 20:17:26 -03:00
resource_importer_texture.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_importer_wav.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
resource_importer_wav.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00