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SCsub
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keyboard.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
keyboard.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
main_loop.cpp
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
main_loop.h
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memory.cpp
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memory.h
[Core] Use std type traits to check operations triviality.
2022-08-04 14:05:17 +02:00
midi_driver.cpp
Fix MIDI note-on events being converted to note-off events
2022-10-11 12:40:28 -07:00
midi_driver.h
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mutex.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
mutex.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
os.cpp
Silence `Input.vibrate_handheld()` warning as it's already documented
2022-12-16 01:12:20 +01:00
os.h
Silence `Input.vibrate_handheld()` warning as it's already documented
2022-12-16 01:12:20 +01:00
pool_allocator.cpp
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
2022-09-23 15:21:26 +02:00
pool_allocator.h
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rw_lock.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
semaphore.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
spin_lock.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
thread.cpp
Enhance portability of threading
2022-10-04 11:43:28 +02:00
thread.h
Enhance portability of threading
2022-10-04 11:43:28 +02:00
thread_safe.h
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threaded_array_processor.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
time.cpp
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
time.h
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