b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
18 lines
748 B
XML
18 lines
748 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ConvexPolygonShape3D" inherits="Shape3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Convex polygon shape for 3D physics.
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</brief_description>
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<description>
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Convex polygon shape resource, which can be added to a [PhysicsBody3D] or area.
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</description>
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<tutorials>
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<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
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</tutorials>
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<members>
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<member name="points" type="PackedVector3Array" setter="set_points" getter="get_points" default="PackedVector3Array()">
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The list of 3D points forming the convex polygon shape.
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</member>
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</members>
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</class>
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