.. |
gd_mono.cpp
|
Mono: Better versioning and gracefully unloading of Godot API assemblies
|
2018-02-26 22:36:03 +01:00 |
gd_mono.h
|
Mono: Better versioning and gracefully unloading of Godot API assemblies
|
2018-02-26 22:36:03 +01:00 |
gd_mono_assembly.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_assembly.h
|
Fix inconsistencies and typos in argument names
|
2018-02-04 20:10:13 +01:00 |
gd_mono_class.cpp
|
add a [Signal] attribute to CSharpScripts
|
2018-02-19 22:39:44 +01:00 |
gd_mono_class.h
|
add a [Signal] attribute to CSharpScripts
|
2018-02-19 22:39:44 +01:00 |
gd_mono_class_member.h
|
Mono: Add properties support in scripts
|
2018-01-04 21:16:22 +01:00 |
gd_mono_field.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_field.h
|
Fix build of GDMonoField
|
2018-01-06 11:06:05 +01:00 |
gd_mono_header.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_internals.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_internals.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_log.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_log.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
gd_mono_marshal.cpp
|
remove an unneeded marshalling function
|
2018-01-18 10:33:43 +01:00 |
gd_mono_marshal.h
|
The marshalling in was also incorrect.
|
2018-02-26 22:45:53 +01:00 |
gd_mono_method.cpp
|
[Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio.
|
2018-02-21 22:12:57 +01:00 |
gd_mono_method.h
|
implement signal related methods in csharp_script so signals can be used with emit
|
2018-02-19 22:39:51 +01:00 |
gd_mono_property.cpp
|
fix GDMonoProperty::set_value
|
2018-01-21 12:29:49 +01:00 |
gd_mono_property.h
|
Mono: Add properties support in scripts
|
2018-01-04 21:16:22 +01:00 |
gd_mono_utils.cpp
|
Mono: Better versioning and gracefully unloading of Godot API assemblies
|
2018-02-26 22:36:03 +01:00 |
gd_mono_utils.h
|
add a [Signal] attribute to CSharpScripts
|
2018-02-19 22:39:44 +01:00 |