godot/scene
Yuri Sizov b7449a3d1a Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
..
2d Fix rotated tile collision not working at runtime 2023-10-31 18:22:26 +01:00
3d Merge pull request #84165 from clayjohn/softbody-bug 2023-10-30 10:19:43 +01:00
animation Fix RESET not effective when saving inactive scene 2023-11-03 12:58:56 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Display multiplayer authority ID in remote debugger 2023-10-22 14:23:15 +01:00
gui Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow 2023-11-01 15:11:20 +01:00
main Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification 2023-11-06 12:16:32 +01:00
resources Unexpose internal data property of `AnimationLibrary` 2023-11-02 18:57:39 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
SCsub
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00