godot/servers
Rémi Verschelde dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
..
audio Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
camera
debugger Display functions that were previously forgotten in Profiler 2024-01-04 17:19:26 +08:00
extensions Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation
physics_2d Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
physics_3d Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
rendering Merge pull request #88270 from TokageItLab/avoid-near-far 2024-02-13 11:25:24 +01:00
text [TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
xr Add support for OpenXR local floor extension 2024-01-23 09:19:09 -06:00
audio_server.cpp Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
audio_server.h Fix data race regarding prof_time in AudioDriver and AudioServer 2024-02-06 16:55:27 +08:00
camera_server.cpp
camera_server.h
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.cpp [Native File Dialog] Add support for adding custom options to the dialogs. 2024-01-24 15:00:31 +02:00
display_server.h [Native File Dialog] Add support for adding custom options to the dialogs. 2024-01-24 15:00:31 +02:00
navigation_server_2d_dummy.h Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
navigation_server_2d.cpp Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
navigation_server_2d.h Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
navigation_server_3d_dummy.h Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
navigation_server_3d.cpp Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
navigation_server_3d.h Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
physics_server_2d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d.cpp Bind physics server methods related to SoftBody3D 2024-01-26 17:15:52 +01:00
physics_server_3d.h Moved face_index field in 3D RayResult to end of struct 2023-09-26 23:18:16 +02:00
register_server_types.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
register_server_types.h
rendering_server.cpp Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
rendering_server.h Merge pull request #84894 from clayjohn/tangent-error-message 2024-01-24 14:07:47 +01:00
SCsub
server_wrap_mt_common.h
text_server.cpp [TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
text_server.h [TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
xr_server.cpp OpenXR: Allow changing play area mode during active session 2024-01-31 12:58:22 -06:00
xr_server.h OpenXR: Allow changing play area mode during active session 2024-01-31 12:58:22 -06:00