godot/core/string
2024-02-22 13:58:46 +03:00
..
char_range.inc Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
char_utils.h Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
locales.h Fix script name of Hant and Hans 2023-07-20 15:01:39 +08:00
node_path.cpp [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
node_path.h Remove unused has_slashes from NodePath 2023-02-01 11:32:39 -06:00
optimized_translation.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
optimized_translation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
print_string.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
print_string.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
string_buffer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_name.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
string_name.h Remove _HashUnion from StringName 2024-02-14 15:38:57 -05:00
translation_po.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
translation_po.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
translation.cpp [Pseudolocalization] Prevent out of bounds reads. 2024-01-05 14:10:26 +02:00
translation.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
ucaps.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ustring.cpp Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
ustring.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00