godot/platform
Andreas Haas c0b6756875
Input: Remove usage of platform dependent event IDs.
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree.
So there's no need for the platform specific code to set this value when it will later be overriden anyway...
2017-03-26 15:59:32 +02:00
..
android Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
bb10 Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
haiku Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
iphone Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
javascript Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
osx Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
server A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
uwp Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
windows Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
x11 Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00