godot/platform/javascript
Fabio Alessandrelli b8f1f13b85
[HTML5] Fix JavaScript string parsing with new interface.
Strings are UTF-8 encoded and should be parsed as such, while it was
being parsed as a C string before.

(cherry picked from commit d4e302a3a4)
2021-07-13 10:20:02 +02:00
..
api [HTML5] Fix JS build without eval. 2021-06-17 12:47:55 +02:00
export [HTML5] Add option to focus canvas on start. 2021-06-29 14:02:23 +02:00
js [HTML5] Add option to focus canvas on start. 2021-06-29 14:02:23 +02:00
.eslintrc.engine.js
.eslintrc.js
.eslintrc.libs.js
SCsub [HTML5] Add easy to use download API. 2021-05-21 16:03:38 +02:00
audio_driver_javascript.cpp
audio_driver_javascript.h
detect.py [HTML5] Fix build for recent emscripten versions. 2021-04-30 08:02:21 +02:00
dom_keys.inc [HTML5] Add support for `physical_keycode`. 2021-05-06 23:19:46 +03:00
emscripten_helpers.py [HTML5] Export as Progressive Web App. 2021-04-27 15:09:03 +02:00
godot_audio.h
godot_js.h [HTML5] Fix some JS library signature. 2021-06-17 12:47:54 +02:00
http_client.h.inc [HTML5] Use 64KiB chunk size in JS HTTPClient. 2021-05-09 17:14:35 +02:00
http_client_javascript.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
javascript_main.cpp [HTML5] Fix target_fps when window loses focus. 2021-05-09 17:14:36 +02:00
javascript_runtime.cpp
javascript_singleton.cpp [HTML5] Fix JavaScript string parsing with new interface. 2021-07-13 10:20:02 +02:00
logo.png
os_javascript.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
os_javascript.h
package-lock.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 12:47:55 +02:00
package.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 12:47:55 +02:00
platform_config.h
run_icon.png