.. |
export
|
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
|
2023-02-22 09:07:00 +02:00 |
README.md
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
SCsub
|
Add console wrapper app to handle console i/o redirection on Windows.
|
2022-10-31 14:37:49 +02:00 |
console_wrapper_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
crash_handler_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
crash_handler_windows.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
detect.py
|
Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`)
|
2022-12-05 15:56:12 +01:00 |
display_server_windows.cpp
|
[Windows] Take initial flags into account when creating main window.
|
2023-02-22 10:52:26 +02:00 |
display_server_windows.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
gl_manager_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
gl_manager_windows.h
|
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
|
2023-01-30 17:00:02 -08:00 |
godot.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot.natvis
|
added more data structures to Natvis for msdev
|
2022-09-04 12:06:26 -04:00 |
godot_console.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot_res.rc
|
PCK: Set VERSION_PATCH in header, factor out header magic
|
2020-01-06 13:13:17 +01:00 |
godot_res_wrap.rc
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
joypad_windows.cpp
|
Fix Xbox Series controller duplicate input
|
2023-01-20 21:34:06 -06:00 |
joypad_windows.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
key_mapping_windows.cpp
|
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
|
2023-02-22 12:39:30 +02:00 |
key_mapping_windows.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
lang_table.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
logo.svg
|
[Export] Add one-click deploy over SSH for the desktop exports.
|
2022-12-29 09:42:00 +02:00 |
os_windows.cpp
|
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
|
2023-01-30 17:00:02 -08:00 |
os_windows.h
|
OS: Add `unset_environment`, better validate input
|
2023-01-16 16:39:44 +01:00 |
platform_config.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
platform_windows_builders.py
|
SCons: Fix `separate_debug_symbols` option for Windows/MinGW
|
2022-12-21 13:52:49 +01:00 |
run_icon.svg
|
[Export] Add one-click deploy over SSH for the desktop exports.
|
2022-12-29 09:42:00 +02:00 |
tts_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
tts_windows.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
vulkan_context_win.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
vulkan_context_win.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
windows_terminal_logger.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
windows_terminal_logger.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |